Thursday, March 20, 2008
A look back: Village of the greeks
Now I'm starting "stage one" as It is know by me. This is the stage after Stage zero and the one shown during E3 2001. this screenshot features some interesting material. We can start with terrains. Terrains here are different than what was seen before. The cliff terrain is much like one we have in-game, except ES has edited it to be lighter and the sandy parts aren't as noticeable . It is the other way around for the stone tile. At first glance, you won't see any differences, but if you look closely you will find it is lighter than the final product. Now onto nature units. The trees here are much like in stage zero. Trees were originally planned to have a much greener leaf color. ES changed that for realism. The long trees seen here were supposed to be part of every greek building and RM, sadly, they were just too small to be in an RM. As for the buildings, the trees were lessened, but you can still see the remainder on temples and military academies. Concerning buildings, you can see that the greek buildings were going to be much whiter, once again it was changed for realism. It is apparent that villagers can actually go inside the stable and interact with the horse, possibly when training a unit. Markets(bottom center), were in that shape until stage three. They even kept the stalls and texture that same way till then. The fortress is(was) that big building in the left and was kept(but retextured) until stage three. Though it looked great, it was changed because it looked the same as the hill fort, so it was changed for variety. I suspect they did the same to the Egyptian's Midgol stronghold, though we never got to see it. Finally, we have units. ES has kept the same models and animations even till today. It appears the look of the villager was copied from Age Of Kings, but there is only a male version here. In this screenshot, we can see three greek military units. They have all been kept till this day. The one near the fortress is the hypaspist, the two near the left are hetaroi(their cape image is the same one as seen on the Argo.), and the one on the right is the prodomos. Lastly, the team colors on the units here are a lighter blue than the one now. I am not sure why he did that, though. There is much more material on this stage to come, so return often!
EDIT: This screenshot is the village In the originally planned lighting type.
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3 comments:
Great job!, this articles about AOM first stages are very interesting, I just want to tell you that some of the links that you use are no longer valids
Pity they left out the animations of the buildings like a villager interacting with the horse. I don't know why they did it really... Interesting article!
the stable.. much better than the stable used in the final product.
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